Update #2Note

Two on Hold, One at Full Steam

Conquest and Skybound Sanctuary are paused again. Project Alchemy gets every hour we have.


Some housekeeping, said plainly: Conquest and Skybound Sanctuary are paused again.

Not cancelled, not quietly shelved, and not in trouble. A small studio has a fixed number of hours, and spreading them across three games means all three move slowly. So two of them are parking up for now. Conquest’s roads stay exactly where they were laid, which is rather the point of roads, and Skybound stays grounded until the wind changes.

Everything goes to Project Alchemy. It was built to test how this studio works from one end to the other, and a test run at a third of the speed doesn’t tell you much. It’s at Prototype and moving quickly, and the next few dispatches will mostly be about it.

The world pages still show where each game stands. When Conquest or Skybound picks back up, you’ll hear about it here, in the usual way: once it’s actually running.

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