• Arc 02
  • Aerial exploration
  • In Design · v0.2.2

Skybound Sanctuary

Build your suit. Master the skies. Save the Sanctuary.

Genre
Aerial exploration · Light sanctuary management
Session
Expedition-length runs
Players
Single-player
Platforms
Steam · iOS · iPadOS · Android
Window
TBD
Build
In Design · v0.2.2

Pillars

Flight is the play

Thermals, momentum and suit battery are the skill curve. Reading the sky is the whole game.

Discovery is the reward

Every expedition turns up a route, a behaviour or a weather window you did not have before.

The sanctuary remembers

What you carry down changes what the hub offers on the next expedition.

DispatchesSkybound Sanctuary

Update #1LogLatest

A Premise, a Plan and a Head for Heights

A future that went badly wrong, then moved upstairs. The design document is in progress and the pillars are being finalised.

Read in the dispatch log →

Road so far

  1. Now

    Paper

    A working draft, with the scope staged.

  2. Systems

    The maths and logic are locked before the art, so the game plays the same on a desktop and on a phone.

  3. Vertical slice

    Flight, the suit and the first part of the Sanctuary.

  4. Full game

    Everything else, built to the standard the slice set: the rest of the maps, systems and content.

  5. Open playtest

    Anyone can play it. Anything that doesn’t survive testing gets cut, even the parts we love.

  6. TBD

    Release

    Announced when it runs.

Follow SkyboundSanctuary

We rescue broken birds and broken builds. Find your dystopian sanctuary, and we'll bring you salvage along the way.

Unsubscribe in one click. We never pass the list on.